Hi. I build games, tools, and occasionally problems for myself.
I primarily work with C#, but I also use C++, Lua, Python, and occasionally JavaScript when I feel like torturing myself.
I enjoy game dev and have a variety of experiences with Unity, Unreal Engine and Godot.
I'm currently working on Barotrauma as a contractor for FakeFish. In my spare time, I'm building a custom game engine on top of Silk.NET.




