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@RolfLewis

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@Luatrauma @lighthouse-servers

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evilfactory/README.md

Hi. I build games, tools, and occasionally problems for myself.

I primarily work with C#, but I also use C++, Lua, Python, and occasionally JavaScript when I feel like torturing myself.

I enjoy game dev and have a variety of experiences with Unity, Unreal Engine and Godot.

I'm currently working on Barotrauma as a contractor for FakeFish. In my spare time, I'm building a custom game engine on top of Silk.NET.

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  1. LuaCsForBarotrauma LuaCsForBarotrauma Public

    Forked from FakeFishGames/Barotrauma

    Modification for Barotrauma that improves modding support.

    C# 128 37